โ All Exclusive SystemsSemua Sistem Eksklusif
๐ฐ Exclusive System ยท Pre-Renewal rAthenaSistem Eksklusif ยท rAthena Pre-RenewalAI guilds that actually lay siege. War bands form up in the guild town, cross the field, funnel through the castle gate, fight their way room by room โ and genuinely break the Emperium, so a castle really can change hands. Guild AI yang benar-benar menyerbu. Pasukan berkumpul di guild town, menyeberangi lapangan, masuk lewat gerbang castle, bertempur dari ruang ke ruang โ dan benar-benar menghancurkan Emperium, sehingga castle bisa sungguh berpindah tangan.
Recorded on a live Gather Ragnarok Online server. War bands form up in the guild town, cross the open field, funnel through the gate and fight their way to the Emperium room โ no teleports, no scripted spawns. Direkam di server Gather Ragnarok Online yang sedang berjalan. War band berkumpul di guild town, menyeberangi lapangan, masuk lewat gerbang dan bertarung sampai ruang Emperium โ tanpa teleport, tanpa spawn karangan.
WOE โ Gather Ragnarok Online vs AI ยท footage from a real siege on a live server WOE โ Gather Ragnarok Online vs AI ยท rekaman pengepungan nyata di server yang berjalan
Plenty of "AI WOE" scripts just drop monsters near the Emperium. This one gives the bots a real guild identity and a real route through your castle. Banyak script "WOE AI" cuma menaruh monster di dekat Emperium. Yang ini memberi bot identitas guild sungguhan dan rute nyata menembus castle-mu.
The bots carry a genuine guild identity, so the engine's own GvG rules treat them as attackers and let them damage the Emperium. When one breaks it, the castle transfers to that AI guild โ ownership, flag and all. Bot membawa identitas guild sungguhan, sehingga aturan GvG milik engine memperlakukan mereka sebagai penyerang dan mengizinkan mereka merusak Emperium. Saat pecah, castle berpindah ke guild AI itu โ kepemilikan, bendera, semuanya.
A castle is a maze wired by warp portals, and the engine's pathfinder only reaches 32 cells. So the map is solved properly โ portals, landing spots and a walkable mesh, shortest path from the objective outward. Bots ride your castle's own portals room by room. Castle adalah labirin yang terhubung portal, dan pathfinder engine hanya menjangkau 32 cell. Maka peta dipecahkan dengan benar โ portal, titik pendaratan, dan mesh jalan, lalu jalur terpendek dari objektif. Bot melewati portal castle-mu sendiri, ruang demi ruang.
Fifteen AI guilds, each with its own name and emblem โ and hostile to each other as well as to your players. A castle becomes a genuine three-way brawl instead of a queue of bots taking turns. Lima belas guild AI, masing-masing dengan nama dan emblem sendiri โ dan saling bermusuhan, bukan cuma melawan pemainmu. Castle jadi rebutan tiga arah, bukan antrean bot bergantian.
Deployment keys on the live Emperium โ the same signal your WOE controller uses when it opens or closes a castle. Open one castle and the whole army concentrates on it; open twenty and it spreads. No integration work. Penurunan pasukan berpatokan pada Emperium yang hidup โ sinyal yang sama dipakai controller WOE-mu saat membuka atau menutup castle. Buka satu castle, seluruh pasukan terpusat di sana; buka dua puluh, tersebar. Tanpa kerja integrasi.
Knights, Crusaders, Assassins, Wizards, Hunters, Monks and more โ each with its own attack rotation. Monks keep their spirit spheres stocked so Asura Strike actually fires. No two war bands feel the same. Knight, Crusader, Assassin, Wizard, Hunter, Monk dan lainnya โ masing-masing punya rotasi serangan sendiri. Monk menjaga spirit sphere-nya agar Asura Strike benar-benar keluar. Tak ada pasukan yang terasa sama.
Force size is a single budget number in the GM panel, split automatically across the castles in play. Tune the pressure to your VPS and to how much room you want real guilds to have. Besarnya pasukan cuma satu angka di GM panel, dibagi otomatis ke castle yang aktif. Atur tekanannya sesuai VPS-mu dan seberapa besar ruang yang ingin kamu beri untuk guild asli.
A second edition, built and proven on a modern modular rAthena (2023+ fork, Renewal, 4th jobs). Same siege, but the war bands now belong to your era โ and you decide which one. Edisi kedua, dibangun dan diuji di rAthena modular terbaru (fork 2023+, Renewal, job 4). Pengepungan yang sama, tapi pasukannya kini sesuai eranya โ dan kamu yang menentukan.
2nd, Transcendent, 3rd or 4th class โ switched from the GM panel, no rebuild. Run a nostalgia WOE one week and a Dragon Knight war the next. Job 2, Transcendent, job 3 atau job 4 โ diganti dari GM panel, tanpa compile ulang. Minggu ini WOE nostalgia, minggu depan perang Dragon Knight.
Dragon Knights on dragons, Rangers on wargs, Knights on Peco Pecos, Hunters with falcons, Meisters in Madogear. A mounted charge, not a walking crowd. Dragon Knight naik naga, Ranger naik warg, Knight naik Peco Peco, Hunter berfalcon, Meister ber-Madogear. Serbuan berkuda, bukan rombongan jalan kaki.
26 new rotations. A Dragon Knight casts Hack & Slasher and Storm Slash, a Warlock throws Comet, an Arch Bishop opens with Adoramus โ not Bowling Bash in a 4th job sprite. 26 rotasi baru. Dragon Knight memakai Hack & Slasher dan Storm Slash, Warlock melempar Comet, Arch Bishop membuka dengan Adoramus โ bukan Bowling Bash berbaju job 4.
HP and defence scale with the era, times a percentage you control. Bots trade blows instead of dying to the first nuke โ and you decide how long a fight lasts. HP dan pertahanan menyesuaikan era, dikali persentase yang kamu atur. Bot saling berbalas serangan, bukan mati oleh satu skill โ dan kamu yang menentukan lamanya.
Pick the days and the hours from the NPC. No more editing hardcoded OnClock labels and restarting to change a schedule.
Pilih hari dan jamnya dari NPC. Tak perlu lagi mengedit label OnClock di file lalu restart hanya untuk mengubah jadwal.
Turn each of the 20 castles on or off from the panel. The ones you close stay untouched by the AI and by real guilds โ a clean way to reserve castles for players. Nyalakan atau matikan tiap castle dari panel. Castle yang ditutup aman dari AI dan dari guild asli โ cara rapi menyisakan castle untuk pemain.
Taken from a live 1-core / 1 GB VPS running this system alongside 100 background population bots. Diambil dari VPS 1-core / 1 GB yang menjalankan sistem ini bersama 100 bot populasi.
On the Renewal edition, measured on a 16-core box: 600 bots across 20 castles at about 22% of one core and 612 MB โ cost per bot is comparable, so budget by bot count, not by castle count. Di edisi Renewal, terukur pada mesin 16-core: 600 bot di 20 castle sekitar 22% dari satu core dan 612 MB โ biaya per bot setara, jadi hitung anggarannya dari jumlah bot, bukan jumlah castle.
Route quality is printed per castle in your own server log at start-up, so you can see exactly where you stand on your castle set โ no guessing. Kualitas rute dicetak per castle di log server-mu saat start, jadi kamu bisa melihat persis kondisinya pada set castle-mu โ tanpa menebak.
Low population means one guild walks in unopposed, or nothing happens at all. New players never see a siege, so they never want to join one. Populasi kecil membuat satu guild masuk tanpa lawan, atau tak terjadi apa-apa. Pemain baru tak pernah melihat pengepungan, jadi tak pernah ingin ikut.
WOE starts and the AI guilds gather in the guild town, each band at its own staging ground, at different distances from the gate. WOE dimulai dan guild AI berkumpul di guild town, tiap pasukan di titik kumpulnya sendiri, dengan jarak berbeda dari gerbang.
Bands march toward the castle gate and arrive in waves, so pressure keeps building instead of arriving all at once. Pasukan berjalan menuju gerbang dan tiba bergelombang, sehingga tekanan terus bertambah alih-alih datang sekaligus.
Inside, they follow the solved route โ walking corridors and stepping through your castle's own warp portals โ while fighting defenders and each other. Di dalam, mereka mengikuti rute terpecahkan โ menyusuri koridor dan melewati portal castle-mu โ sambil bertempur melawan pembela dan sesama guild AI.
Whoever breaks it takes the castle. Killed bots re-form at their staging ground and march again until WOE ends โ then every one of them is cleared automatically. Siapa yang memecahkannya merebut castle. Bot yang tewas berkumpul lagi di titik kumpul dan berjalan kembali sampai WOE berakhir โ lalu semuanya dibersihkan otomatis.
There are two editions โ one for classic pre-renewal trees, one for modern modular ones (2023+, Renewal, 4th jobs). Tell us which emulator you run on WhatsApp and we will point you at the right one, or tell you honestly if neither fits. Ada dua edisi โ satu untuk tree pre-renewal klasik, satu untuk tree modular modern (2023+, Renewal, job 4). Sebutkan emulator yang kamu pakai lewat WhatsApp dan kami arahkan ke edisi yang tepat, atau kami katakan jujur kalau memang belum cocok.
Known limits are written into the docs, not hidden: two of the twenty castles route poorly and are listed by name, and on the Renewal edition 4th-class skill damage reads softer than a real player's. You will read that before you buy, not after. Batasan yang diketahui ditulis di dokumentasi, tidak disembunyikan: dua dari dua puluh castle rutenya kurang bagus dan disebutkan namanya, dan di edisi Renewal damage skill job 4 terasa lebih lembut dari pemain asli. Kamu membacanya sebelum membeli, bukan sesudah.
No. They are tied to the WOE lifecycle: they deploy when WOE starts and every one of them is removed when it ends. Outside WOE there is nothing running. Tidak. Mereka terikat siklus WOE: turun saat WOE mulai dan semuanya dihapus saat WOE berakhir. Di luar WOE tidak ada yang berjalan.
No. It only attacks castles with a live Emperium โ exactly the ones your WOE controller opened. Close a castle and it gets zero bots. Open just one and the whole force concentrates there. On the Renewal edition you also get per-castle switches in the panel, so you can reserve castles for real guilds without touching your controller at all. Tidak. Hanya menyerang castle yang Emperium-nya hidup โ persis yang dibuka controller WOE-mu. Tutup sebuah castle, nol bot di sana. Buka satu saja, seluruh pasukan terpusat di situ. Di edisi Renewal ada pula saklar per castle di panel, jadi kamu bisa menyisakan castle untuk guild asli tanpa menyentuh controller sama sekali.
Classic pre-renewal trees take the classic edition; modern modular trees (2023+, Renewal, 4th jobs) take the Renewal edition. They are genuinely different builds โ the modern engine changed how player objects, guild pointers and sprites work, so the classic source will not even compile there. Tell us your emulator before buying and we will point you at the right one. Tree pre-renewal klasik memakai edisi klasik; tree modular modern (2023+, Renewal, job 4) memakai edisi Renewal. Keduanya build yang benar-benar berbeda โ engine modern mengubah cara objek pemain, pointer guild, dan sprite bekerja, sehingga source klasik bahkan tidak bisa di-compile di sana. Sebutkan emulatormu sebelum membeli dan kami arahkan ke yang tepat.
It can take a castle, and your guilds can take it right back โ that is the point. If the AI is winning too much, lower the force budget in the GM panel. It is one number. Bisa merebut, dan guild-mu bisa merebutnya kembali โ memang itu intinya. Kalau AI terlalu menang, turunkan angka pasukan di GM panel. Cukup satu angka.
On a 1-core / 1 GB VPS, 420 AI attackers cost about 10% CPU and 390 MB. The force size is a single dial, so you can run it as light as you like. Di VPS 1-core / 1 GB, 420 penyerang AI memakan sekitar 10% CPU dan 390 MB. Ukuran pasukan cuma satu tombol, jadi bisa dijalankan seringan yang kamu mau.
19 of the 20 classic castles route at 87โ99%. One (aldeg_cas02) has an Emperium room the solver cannot reach on stock warp data, and one Geffen approach is weakened by terrain. Your server prints a route quality figure per castle at start-up, so nothing is hidden from you.
19 dari 20 castle klasik terpetakan 87โ99%. Satu (aldeg_cas02) punya ruang Emperium yang tak terjangkau solver pada data warp bawaan, dan satu jalur Geffen melemah karena medan. Server-mu mencetak angka kualitas rute per castle saat start, jadi tak ada yang disembunyikan.
The source files, idempotent patchers for the two engine files, the controller NPC with its GM panel, the SQL that creates the AI guilds, emblem tooling, and full install / how-it-works / troubleshooting docs. Optional deployment and tuning on your VPS. File source, patcher idempotent untuk dua file engine, NPC controller beserta GM panel-nya, SQL pembuat guild AI, tooling emblem, dan dokumentasi install / cara kerja / troubleshooting lengkap. Pemasangan & tuning di VPS-mu opsional.
Fifteen AI guilds that march, fight and take castles โ on the castles you choose, at the pressure you set. Get the package, or let us install and tune it on your VPS. Lima belas guild AI yang berjalan, bertempur dan merebut castle โ di castle yang kamu pilih, dengan tekanan yang kamu atur. Ambil paketnya, atau serahkan pemasangan & tuning ke kami di VPS-mu.
Base engine integrates with rAthena (GPLv3). You receive the full package with license & credits intact.Engine dasar terintegrasi dengan rAthena (GPLv3). Kamu menerima paket penuh dengan lisensi & kredit tetap utuh.